Nov 16, 2007, 06:21 AM // 06:21
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#2
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Insane & Inhumane
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Yep, I'd flag Jora in place while vanquishing, and Jora would run off and do whatever she wanted.. Now Jora doesn't come with me anymore.
Same with other heroes, just not as bad as melee ones.. but oh well. I also find it hard to click the dang flag and move it around when I urgently need to, but I blame my mouse for that, I just click the flag icon and it takes about 5 clicks before it activates. Unless others are having this problem too.
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Nov 16, 2007, 06:26 AM // 06:26
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#3
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Wilds Pathfinder
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I've had the problem myself, the problem is...there is a invisible border around the flag buttons untill you click them, but it LOOKS like you can click the entire thing, but if you click too far up or down or to the side you click on the border and it doesn't register. And keyboard doesn't help due to that fricking 2 second delya, why is it I can cast a spell imediatly but I can't activate a flag right away? If there is a delay for balance between mouse and keyboard then put the delay between putting the flag up and them moving...really annoying to go.
F5, then click where I want party to go so I can pull, I start running, I click again THEN they run, or if I"m too fast it some times takes 2-3 clicks before the flag is actually placed.
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Nov 16, 2007, 06:33 AM // 06:33
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#4
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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I've put all my heroes on "Guard", that way they're not prone to run off after every red blip that shows up on the spin map.
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Nov 16, 2007, 06:39 AM // 06:39
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#5
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Wilds Pathfinder
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It's not them running off I have them on guard too, it's just when I have them spread out so when we engage a enemy they arn't all going to be killed by Spirit rift or such, and I turn around and they are all clumped togethre so they can figh the enemy thats the problem.
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Nov 16, 2007, 07:07 AM // 07:07
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#6
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Hall Hero
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I flag all heroes+henchies with V, and unflag with X. Makes some pretty quick and responsive "oh shit" flagging.
That aside, when I know I'm going into something that can easily kill my group if clumped, then I'll separately flag my heroes in spots away from the party. The henchies are on their own in this situation.
I've only known them to bunch up when I'm chasing a melee attacker all over the place with another melee character.
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Nov 16, 2007, 07:38 AM // 07:38
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#7
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Wilds Pathfinder
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Do you get a 1-3 second delay between v and when you can place the flag? I always get a second or two delay meaning I can't hit F5 and imediatly left click as the flag isn't available to place for a few seconds.
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Nov 16, 2007, 07:51 AM // 07:51
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#8
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Wilds Pathfinder
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Quote:
Originally Posted by Brianna
I also find it hard to click the dang flag and move it around when I urgently need to, but I blame my mouse for that, I just click the flag icon and it takes about 5 clicks before it activates. Unless others are having this problem too.
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The flag icon is pretty unresponsive to me too! It seems like if you click it too fast, it just doesn't work (but based on what wolfwing said, I'm probably clicking the edge of the icon). What makes things worse, is that other times it has worked, but the icon/pointer hasn't changed, so you don't know until you try to place it.
On the subject of whinging about flags, I really wish there was a function to just flag the henchies. Maybe a shift-click on the global "all" flag - it would come in really useful for missions that need a party split.
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Nov 16, 2007, 07:59 AM // 07:59
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#9
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Lion's Arch Merchant
Join Date: Jul 2007
Location: GMT+8
Guild: The Elite Guard of Tyria (TEGO)
Profession: Mo/
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so far i dont have any issue with this flagging thing.... by the way i normally use flag to make the hero/hench pull target....
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Nov 16, 2007, 08:11 AM // 08:11
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#10
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Academy Page
Join Date: Dec 2005
Guild: Kansas City Hotsteppers
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Quote:
Originally Posted by Jongo River
The flag icon is pretty unresponsive to me too! It seems like if you click it too fast, it just doesn't work (but based on what wolfwing said, I'm probably clicking the edge of the icon). What makes things worse, is that other times it has worked, but the icon/pointer hasn't changed, so you don't know until you try to place it.
On the subject of whinging about flags, I really wish there was a function to just flag the henchies. Maybe a shift-click on the global "all" flag - it would come in really useful for missions that need a party split.
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If you place flags for your heroes then place the flag for your henchies. You can then double click the icon to cancel the flags for your heroes and they will begin to follow you again as if there was no flag. The henchies will stay wherever you set their flag
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Nov 16, 2007, 08:30 AM // 08:30
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#12
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Wilds Pathfinder
Join Date: Aug 2006
Location: Europe
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Of course I too have a problem with flagging and heroes,
Especially my ele's love to chase enemies or fire off their spells at long range distance while i am just setting up the wards and traps ...
It's called "Mad Ele Disease" in our alliance (only henchman seem to be rather resistant).
The worst of it all is that Heroes don't recognize wards.
I am spamming the flag just to keep em close to me.
I had it to often that a dervish storms into my wards and my healers immediately kit out of the ward to get killed.
But hey,
The good thing is ... humans are not replaceable.
Timebandit
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Nov 16, 2007, 08:55 AM // 08:55
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#13
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Desert Nomad
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Lol all this time I thought I was the only one having trouble with clicking the flags... thought it was my shaky hands or what not...
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Nov 16, 2007, 09:39 AM // 09:39
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#14
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Frost Gate Guardian
Join Date: Jul 2007
Guild: Blade of Souls [BoS]
Profession: E/
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Thing that gets me is that they'll kite out of defensive wards, but stand still in a meteor shower. Nuts.
You can make flags kind of work reasonably well with some practice and obsessive micromanagement, but it is neither easy nor intuitive. I get best results by fanning them out in a semicircle around the target pre-aggro (rather than in a straight line), and it usually works out okay. You need to be prepared to release some flags if the aggro comes at the extreme end of your group.
Some heroes are worse than others. Most of mine are fine, with the exception of Master of Whispers, who seems to insist on running in to melee range to cast (nothing on his bar that would warrant this). Master of Whispers dies a lot.
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Nov 16, 2007, 10:39 AM // 10:39
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#15
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Enlarge the compass via the options menu. Makes every red dot stand out better and give you larger flag buttons too.
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Nov 16, 2007, 11:29 AM // 11:29
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#16
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Ascalonian Squire
Join Date: Apr 2006
Location: UK
Guild: Heros of the Rose [HotR]
Profession: W/
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Quote:
Originally Posted by Brianna
Same with other heroes, just not as bad as melee ones.. but oh well. I also find it hard to click the dang flag and move it around when I urgently need to, but I blame my mouse for that, I just click the flag icon and it takes about 5 clicks before it activates. Unless others are having this problem too.
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Yes, I'm having the exact same problem. Been driving me mad for a while that has. Wasn't sure if it was a mouse problem or not.
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Nov 16, 2007, 11:46 AM // 11:46
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#17
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Wilds Pathfinder
Join Date: Sep 2005
Location: Washington
Profession: W/E
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Something like this:
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Nov 16, 2007, 11:50 AM // 11:50
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#18
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Frost Gate Guardian
Join Date: Mar 2006
Guild: I Gots A Crayon[Blue]
Profession: Mo/Me
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The problem with trying to use flags in a hurry, is that the buttons register use on mouse click release instead of the click. If you are in a rush to get a flag down, by the time you let pressure off the mouse button the cursor likely isn't over the flag button anymore and nothing happens.
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Nov 16, 2007, 11:51 AM // 11:51
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#19
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Desert Nomad
Join Date: Nov 2005
Location: http://tinyurl.com/2jlusq
Guild: Idiot Savants [iQ]
Profession: R/
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Is this like, a serious thread? Flags are one of the most important aspects of successfully henching anything. No wonder everyone fails everything and blames the heroes, wow.
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Nov 16, 2007, 11:58 AM // 11:58
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#20
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Wilds Pathfinder
Join Date: Aug 2006
Location: Melbourne
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Quote:
Originally Posted by Sha Noran
Is this like, a serious thread? Flags are one of the most important aspects of successfully henching anything. No wonder everyone fails everything and blames the heroes, wow.
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No he's complaining about the fact the heroes often run great distances from their designated flag spot to attack enemies or cast spells etc, even if they are on defend or avoid combat.
It get's quite frustrating when you try flag your heroes behind a wall so they won't get hit by projectiles, and they just ignore the flag and move into the firing line of the enemy.
The distance that a hero should venture when they are flagged should be drastically reduced. You should not have to flag a hero in a ward just to watch him run straight out of it.
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